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DaniJam

6 Game Reviews

4 w/ Responses

I'll be real here, there's some real substance to this when you're going fast. I can see speed running being really fun in this, but doing anything else is a genuine pain.
Jumping while going uphill will make you stick to the ground instead of launching off of it. Taking yourself out of the rolling state is also a chore as it takes forever for you to stop.
However, my biggest complaint is the wall jumping. Wall jumping, which usually is a simple task, is very frustrating. I often found myself Air-Dashing or falling while trying to wall jump as the key presses needed require way too much precision.
I see a lot of potential in this, but a bunch of small things like that can really break an experience for some. Either way, I'm still very interested in seeing where this project goes in the future.

Saucekye responds:

Thank you so much for your honesty! I've been playing and working on this for so long to where I haven't noticed those things so I really appreciate your input. I did my best to fix the annoying Wall Jumping and I'll be looking into the rolling and sticky ground issues too. Thank you!

this feels like what ai thinks geometry dash is

YEAA ROBOT OC !!!!!!!!!

TheGuyWhoMadeEyebot responds:

YEAAAAAAAAAAAAAAAAAAH!!!!!!!

Simple, but fun! Enjoyed the demo!!

Hell yeah!!!!

JYGame responds:

Hell yeah!!!!

Five stars. Just as exhilarating as the original.
Edit: Just unlocked Hyper mode, holy shit, I wish I could give it 6.

RecraftedS responds:

Wow Thanks So Much!!! :D
I'm very glad to hear you enjoyed it so much!

If this game stays up then I'll update to make the achievements work!

WA HA HA!

Danielle Maxine @DaniJam

Age 19, Cool ass transfem

Animator, Artist

Pennsylvania

Joined on 8/20/16

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